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x3tc:notes

X3-TC Notes

Marines (Training)

  • 5 person teams
  • 2 persons → 3 Mechanical 1)
  • 3 fighters or better → 3 Hacking 2)
  • All 3 Engineering 3)

Useful Attack Squads

Fast'n'Agile

  • 1 TM + 4 Kestrel M5
  • Kestrel @ 432m/s 4)
  • 5Mj
  • Front: 2x PAC
  • Rear: 2x IRE
  • 25x Wasp (@ 20%) (Hurricane?)

With a Punch

  • 4 Falcon Hauler M3
  • 132m/s
  • 200Mj
  • Front: 3x EBC (or more, if available)
  • Rear : 1x PRG
  • 25x Silkworm or Thunderbolt

Heavy Missiles

  • Tomahawk
  • Tempest 5)
  • Hurricane
  • Hammerhead
  • Firestorm
1)
these 2 crack the hull
2)
to hack the core, they need to actually get there
3)
less destruction to the ship
4)
any faster and they'll have accidents
5)
has IFF = acquires new targets when primary is dead
/app/dokuwiki/data/pages/x3tc/notes.txt · Last modified: 2011/11/15 22:15 (external edit)